![]() Universe sandbox 2 ps4 update#It wouldn’t be a big Universe Sandbox ² update without a pages-long list of improvements and bug fixes. Then you’ll need to explain that one to your friends.ĥ. No need to explain this one. Unless you’re someone who owns an Oculus Rift+Touch and doesn’t yet own Universe Sandbox ². Hold both grip buttons and move controllers around the center point between controllers Tools > Teleport > Point at an object and pull trigger to instantly teleport to it There is now also Save and Load support across Desktop and VR. Update 20 VR also marks the beginning of a unified Desktop/VR build, which will allow simulation improvements in the desktop version to be immediately available in the VR version as well. The Experience will take you through a cinematic “What if…?” demonstration of Universe Sandbox ² VR. Make sure you check out the new Experience as well. To go along with this, there’s a new HUD interface that displays information automatically while scaling and rotating. There’s also a completely rewritten locomotion system for more responsive and smoother panning, scaling, and the all new rotation. First, it adds all the new simulation features, improvements, and fixes from the Disintegration desktop updates, including tidal forces, improved explosions, and the new fragment and particle system. Update 20 VR is our first major VR update since we released it last year, and it’s a huge step up. Universe sandbox 2 ps4 full#The image above, taken in Unity, our development tool, shows a full list on the far right of our systems in place with ECS.ģ. Disintegration, Teleportation, and a Lot More in VR Now we can take out a system, add a system, move a system around, whatever we like - the rest will remain intact. With ECS, we’ve untangled and separated all the major systems which make Universe Sandbox ² run. Let’s compare our previous architecture to a tangled bundle of threads, where a system like temperature-control might twist and turn throughout and prove impossible to adjust or remove individually without messing with the rest of the bundle. Without getting too technical, this change is effectively a major reorganization that will make it easier for us to maintain our code, track down bugs, and develop and iterate on features. With this update, we’ve moved to a proper entity-component system, or ECS. Universe sandbox 2 ps4 code#Our new code architecture in Update 20 is the other chunk of the replaced foundation. Home > Settings > Set User Interface Scale And if that’s not enough, this new interface makes possible our plans to support on-the-fly switching between multiple languages. So if you’re running at a high resolution, like 4k, then no more squinting your eyes to see what exactly your exoplanet’s radius is! Our upcoming mobile version of Universe Sandbox ² also would not be possible without this scalable interface. This was not possible with our old system. There’s also a big change for users: You now have the ability to scale the interface. Currently, this is largely a behind-the-scenes change in the tech we’re using, but if you’re paying attention, you’ll notice some small changes to the design aesthetic as well. The rewritten interface in Update 20 is a big chunk of the new foundation for Universe Sandbox ². (Or using another established metaphor: We have now paid off much of our technical debt which has accrued as our project continually evolves and heads further down roads no one has been down before.) And for most of this work, the best sign that we’ve done our job well is if you can’t tell much of a difference.īut like a new foundation, these are very important changes which set us up for future features, improvements, and optimizations that would have been difficult or even impossible to implement with the old Universe Sandbox ² groundwork. How much is “considerable,” you ask? In our task management system, we’ve closed over 560 tasks. This means that there may not be many obviously big changes (unless you’re in VR! see below), but we’ve done considerable behind-the-scenes work. But with Update 20, we’ve completely lifted the house and made some major renovations to the foundation. Many of our updates so far have made fancy, noticeable additions to the house - a garage, a balcony, a new roof with some nice solar panels, etc. Imagine Universe Sandbox ² is a house that we’re building, and each update adds something new. This is an update for both the desktop and VR versions of Universe Sandbox ².Īugust 04: Update 20.0.16 is a small update with minor improvements and bug fixes. Run Steam to get Update 20, or buy Universe Sandbox ² via our website or the Steam Store. ![]()
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